
Either that or they’ll understand when they read this post 🙂 I wanted to say “You just caught Swine Flu, please pass along to the next 5 people for the cure!” but hopefully the message can be picked up from looking at the image. The only thing missing from this part is an area to type in a custom message. Will they catch it? We’ll just have to wait and see. I passed along the Swine Flu to MaxisCactus, MaxisLucky and my friend LadyM. Once you are finished with your creature, you have the option to send a postcard via email to your friends.

How high did you manage to score? I suck pretty bad, got to level 7 with 2610 points Porky here looked like an accordion at one point! Oh, and the funnest part about this game? Seeing the possible ways you can stretch your creatures and view how it animates. Swiney here did very poorly…but that’s okay, he’ll just pass his flu onto the totem pole spitting out to targets. Smaller creatures will have difficult trying to hit the target. For some characters, this can become troublesome as it really depends on the bodystyle and design.

Guide you creation thru the process known as ‘Spore-Fu’, using various parts of your creature’s body to destroy targets. Instead of the typical arena where we test the creature’s animations in the 3D version, we have a mini-game replacement called “Creature Trainer”. Keep in mind that some of the creature’s designs may be impractically to use for the Creature Trainer… You’re going to see certain creations that you cannot import – probably due to the fact that it uses parts that is not available in the editor (or symmetry?). So I played around navigating the Sporepedia and played with a few. The ability to import your own creatures straight from the Sporepedia is a brilliant thought! Most of my creatures didn’t turn out to well…but I can understand that…going from 3D to 2D has to have limitations. Cannot do scales, stripes or designs…just plain creatures with some areas painted in a gradient style. The disappointing part is that there is no textures to chose from – just a base and detail. They have a fantastic color picker to choose from, so you’ll always be able to create a creature with the colors you want in mind. Hate to be blunt, but while the editor has most of the bells and whistles…the paint section does not. Would be cool to see the program updated over time with more parts and options…but who knows what Maxis’ plans are! Oh, and the extra parts with the ?…I wish I could say they were unlockables, but I think they are there as space savers. And don’t bother trying to find an undo button, you’ll have to manually take care of your own mistakes. So if you play with the adjusters you’ll have the eye the other parts up to match. Mainly one being that you cannot copy parts like arms and legs. For this demonstration I have created a pig in honor of MySims Agents Producer Jeff Green, who recently recovered from a battle with Swine Flu.

Once you get that nailed down, drag, drop, move and scale your pieces until you piece together the creature of your choice.

You drag to move, but in order to scale you have to use the white circular that appears around your selected piece. The concept of moving/scaling the creature is simple, but for some reason I have a hard time executing the task. You start off with a typical spline with all of the parts already unlocked for you.
